Resume
Profile Picture

Jakub CzyΕΌycki

KrakΓ³w, Poland

Software Developer
Game Developer
Game Designer

Technical Skills

C++
C#
Python
GDScript
Godot
Unreal Engine
SQL
HTML
CSS
Ruby
Hugo
Rails
JavaScript
Git

Selected Projects

Jacob Aberdevine Portfolio
πŸ‘₯ 5 πŸ’» Godot πŸ•’ 7 months

Dream Express

Team Leader, Game Designer, Programmer

A Christmas-themed roguelite featuring 4 enemy types, an NPC relationship system, unlockables, a hub area, permanent and temporary upgrades, and an advanced combat and movement system inspired by Hollow Knight.

Jacob Aberdevine Portfolio
πŸ‘₯ 5 πŸ’» Godot πŸ•’ 3 weeks

The Memory Book

Game Designer, Programmer

A stylistic tower-defense game with a focus on narration, initially created at KomiksJam 2024, then expanded and polished in a few days for the ZTGK 2024 competition, where it won an award.

Jacob Aberdevine Portfolio
πŸ‘₯ 1 πŸ’» RaspberryPi, Python πŸ•’ 2 weeks

Retro Time Machine

Solo Project

An old CRT TV repurposed as a time machine, emulating television from the ’70s to the 2000s and classic game consoles like the NES, GameCube, and PS1.

Jacob Aberdevine Portfolio
πŸ‘₯ 1 πŸ’» Hugo πŸ•’ 1 month

Hortidom

Solo Project

A minimalistic landing page and blog designed for a business.

Jacob Aberdevine Portfolio
πŸ‘₯ 10 πŸ’» Godot πŸ•’ 24 hours

Deus Inabstracto

Game Designer, Programmer

A boomer-shooter with a combo system, pathfinding AI, and power-ups, developed as part of the ongoing Cyberiada 24/25 competition. Created in a team of 10, with me as the team leader. Awarded Best in Region.

Jacob Aberdevine Portfolio
πŸ‘₯ 5 πŸ’» Godot πŸ•’ 48 hours

Kwiaty Wilanowa

Game Designer, Programmer

An infinitely scaling tower-defense game with unique crafting mechanics, created at Mermaid Jam 2024. Won 3rd place.

Jacob Aberdevine Portfolio
πŸ‘₯ 6 πŸ’» Godot πŸ•’ 24 hours

Chowtime

Game Designer, Programmer

A simple tower-defense game with scaling enemy hordes, created at BakedGames Jam 2024. Won 2nd place.

Jacob Aberdevine Portfolio
πŸ‘₯ 1 πŸ’» Godot πŸ•’ 3 weeks

God Not Found

Solo Poject

A video game adaptation of The Song of the Bird by Anthony de Melloβ€”an experimental digital experience in the form of a short browser game. The project was very well received online.

Jacob Aberdevine Portfolio
πŸ‘₯ 5 πŸ’» Godot πŸ•’ 48 hours

Tainted Love

Game Designer, Programmer

A dark movement-shooter inspired by Post Void, featuring procedural level generation. Created at AGH CookieJam 2024, winning 2nd place.

Jacob Aberdevine Portfolio
πŸ‘₯ 5 πŸ’» Godot πŸ•’ 48 hours

ISO!

Game Designer, Programmer

A game within a game - a 2D platformer that influences the surrounding 3D world. Created at WSF Game Jam 2024, winning 3rd place.